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Friday, June 4, 2010 10:00 PM


Dr. Brain's Robot


This game activity teaches addition to children, it is a simple activity yet has the ability to make the curriculum more interesting through the usage of online games and more interactive games. The objective of this game is to solve the equation generated at random before dragging the chip with the correct answer into the robot's head and clicking the "Activate" button. However there is a time limit for the child to complete 5 questions before moving on to the next level which is more difficult.


1. Solving the Equation

2. Inserting the chip with the correct answer.

3. Clicking the "Activate button"


4. After 5 questions, it moves on to the next level.5. The next level would always have an increasing difficulty to suit older children.
6. However, there is only room for 3 mistakes before "Game Over"

Rating Rubic

1- Bad, 3 - Average, 5 - Very good


Layout and Design ( Amount of graphic elements, Variation in layout, elements that help students understand concepts. ) - 4/5points

Navigation (Clear navigation) - 3/5points

Objectives (Learning objectives are clearly identified) - 4/5points

Different Learning Styles (Provides sensual activities to enhance learning) - 3/5points

Higher Level Learning Skills (Provides activities that increases cognitive skills) 2/5points

Rules (Limitations clearly stated) - 1/5points

Goals (Goals clearly stated) - 3/5points

Feedback (Feedbacks on student's performance) - 3/5points

Interaction (Student with computer interaction clearly identify) - 3/5points

Subject (Subject clearly stated) - 4/5points

Overall

Effective 30/50points


Effectiveness for learning

This online game would put some spice into the dry topic of mathematics, it would be able to teach addition with a different approach, the child would also feel accomplish as they accomplish the task of the robot along with the compliments after each question. Caregivers could use this online game to aid with the basic topic of mathematics. Inclusion of this activity could come in when the child is able to identify numbers and the meaning of addition, this activity serves as a practice and reinforcement on this topic. The first level would be appropriate for 4-5 years old and the entire game could be suited for the 5-6 years old.


The childhood memories,


The Teacher

Photobucket Name: Mr. Kenny Lek
Level Of Education: Diploma in Early Childhood Education
School of Diploma: Ngee Ann Polytechnic
Class: 2T02 Age: 18
Experience in Early Childhood: 3 years of attachment in "My First Skool" and "Treasure Box Developmental Center"
D/O/B: 20/08/92
Gender:*Male

Desires

Purpose?
○Review of Online games for children

Comments

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Escapes

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ThePast

June 2010

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