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Saturday, June 5, 2010 12:37 AM

Bus Driver's Math

This game activity not only teaches numbers and matching when the bus driver checks for the correct fare before allowing the passengers to enter the bus, addition is also being reinforced as the passengers sometimes comes in together instead of the usual 1 and sometimes they pay by using different coins, these allows children to use addition to solve the answer correctly. The objectives of this game is to help children to do matching with numbers as well as to reinforce on their addition skills, this activity also helps children to understand money and the occupatient of the bus driver alittle more.
When the passenger proceeds to enter the bus, the student would act as the bus driver determining if they are paying the right amount of cash before permitting them to enter the bus by clicking the "tick" or the "cross" button. The level of difficulty goes up according to each level as bigger amount of currency and more passengers are present.

1. Beginning of the level

2. Passenger entering the bus
3. Matching if the amount is enough
4. Caculating by adding up the amount of each passenger is sufficient.
5. However if they made a mistake, the passenger would comment why they made that mistake.
6. Sometimes passenger uses a combination of coins to pay which allows the child to reinforce on their addition skills.
7. When the student spots the passenger paying less money, the passenger would apologize and pay the correct amount.
Link:
http://www.learninggamesforkids.com/math_games/math_games_bus_drivers_math_add.html

Rating Rubic

1-Bad, 3-Average, 5-Very good
Layout and Design (Amount of graphic elements, Variation in layout, elements that help students understand concepts.) 5/5points
Navigation (Clear navigation) - 4/5
Objectives (Learning objectives are clearly identified) 4/5
Different Learning Styles (Provides sensual activities to enhance learning) 4/5points
Higher Level Learning Skills (Provides activities that increases cognitive skills) 3/5points
Rules (Limitations clearly stated) 1/5
Goals (Goals clearly stated) - 3/5
Feedback (Feedbacks on student's performance) 4/5
Interaction (Students with computer interaction clearly identify) - 2/5
Subject (Subject clearly stated) 4/5
Overall
Effective 34/50points
Effectiveness for learning
This online game would help children to understand the different types of concept provided in the activity which is "addition, matching and counting." It would also give children a different type of excitment due to the element of games being used, since each mistake would also be explained by the game, it is a very good learning approach that could be used and incorporated into lessons. The child firstly have to be able to recognize number and have knowledge with addition before being able to play this game. This game could be used especially when children are on the topic of occupatient since they would be able to understand what a bus driver do other than just driving passengers around. It could also help children practice with number matching and also the reinforcement of the practicing of addition skills. This activity would be more appropriate for either 4-5 years old or 5-6 years old.


The childhood memories,


Friday, June 4, 2010 10:00 PM


Dr. Brain's Robot


This game activity teaches addition to children, it is a simple activity yet has the ability to make the curriculum more interesting through the usage of online games and more interactive games. The objective of this game is to solve the equation generated at random before dragging the chip with the correct answer into the robot's head and clicking the "Activate" button. However there is a time limit for the child to complete 5 questions before moving on to the next level which is more difficult.


1. Solving the Equation

2. Inserting the chip with the correct answer.

3. Clicking the "Activate button"


4. After 5 questions, it moves on to the next level.5. The next level would always have an increasing difficulty to suit older children.
6. However, there is only room for 3 mistakes before "Game Over"

Rating Rubic

1- Bad, 3 - Average, 5 - Very good


Layout and Design ( Amount of graphic elements, Variation in layout, elements that help students understand concepts. ) - 4/5points

Navigation (Clear navigation) - 3/5points

Objectives (Learning objectives are clearly identified) - 4/5points

Different Learning Styles (Provides sensual activities to enhance learning) - 3/5points

Higher Level Learning Skills (Provides activities that increases cognitive skills) 2/5points

Rules (Limitations clearly stated) - 1/5points

Goals (Goals clearly stated) - 3/5points

Feedback (Feedbacks on student's performance) - 3/5points

Interaction (Student with computer interaction clearly identify) - 3/5points

Subject (Subject clearly stated) - 4/5points

Overall

Effective 30/50points


Effectiveness for learning

This online game would put some spice into the dry topic of mathematics, it would be able to teach addition with a different approach, the child would also feel accomplish as they accomplish the task of the robot along with the compliments after each question. Caregivers could use this online game to aid with the basic topic of mathematics. Inclusion of this activity could come in when the child is able to identify numbers and the meaning of addition, this activity serves as a practice and reinforcement on this topic. The first level would be appropriate for 4-5 years old and the entire game could be suited for the 5-6 years old.


The childhood memories,


The Teacher

Photobucket Name: Mr. Kenny Lek
Level Of Education: Diploma in Early Childhood Education
School of Diploma: Ngee Ann Polytechnic
Class: 2T02 Age: 18
Experience in Early Childhood: 3 years of attachment in "My First Skool" and "Treasure Box Developmental Center"
D/O/B: 20/08/92
Gender:*Male

Desires

Purpose?
○Review of Online games for children

Comments

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ThePast

June 2010

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